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	<title>How To Tutos &#187; 3DS Max</title>
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		<title>Customizing the Modifier Stack in 3Ds MAX – 1</title>
		<link>http://howtotutos.com/3d-graphics/3ds-max/customizing-the-modifier-stack-in-3ds-max-%e2%80%93-1.html</link>
		<comments>http://howtotutos.com/3d-graphics/3ds-max/customizing-the-modifier-stack-in-3ds-max-%e2%80%93-1.html#comments</comments>
		<pubDate>Thu, 24 Mar 2011 06:54:53 +0000</pubDate>
		<dc:creator>Fortuatlert</dc:creator>
				<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Autocad]]></category>
		<category><![CDATA[actually-possible]]></category>
		<category><![CDATA[from-the-said]]></category>
		<category><![CDATA[might-come]]></category>
		<category><![CDATA[modifier]]></category>
		<category><![CDATA[simple-box]]></category>
		<category><![CDATA[straight-line]]></category>
		<category><![CDATA[the-said]]></category>
		<category><![CDATA[the-simplest]]></category>

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		<description><![CDATA[Hello, Hardly anyone will be surprised if I say that creating a box is one of the simplest things to do in 3Ds Max. However, if I say that its actually possible to create a sofa, TV or even a robot from the said box it might come as a surprise to some. ]]></description>
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		<title>Reflection Catcher</title>
		<link>http://howtotutos.com/3d-graphics/3ds-max/reflection-catcher.html</link>
		<comments>http://howtotutos.com/3d-graphics/3ds-max/reflection-catcher.html#comments</comments>
		<pubDate>Thu, 24 Mar 2011 03:15:05 +0000</pubDate>
		<dc:creator>Lollidiliganis</dc:creator>
				<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[equivalent]]></category>
		<category><![CDATA[figure-out]]></category>
		<category><![CDATA[footage]]></category>
		<category><![CDATA[modeled-the-car]]></category>
		<category><![CDATA[really-easy]]></category>
		<category><![CDATA[the-compositing]]></category>

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		<description><![CDATA[I've a 3D model that I have match moved into a shot, and I would like the reflection of the model to appear in a car that appears in the footage. I've modeled the car, and applied a reflective material, but I can't seem to figure out a method to the compositing to have the car be invisible except for the reflection of my 3D object]]></description>
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		<title>Cartoon Effect with Mental Ray &#8211; 3DS Max tutorial</title>
		<link>http://howtotutos.com/3d-graphics/3ds-max/cartoon-effect-with-mental-ray-3ds-max-tutorial.html</link>
		<comments>http://howtotutos.com/3d-graphics/3ds-max/cartoon-effect-with-mental-ray-3ds-max-tutorial.html#comments</comments>
		<pubDate>Wed, 16 Mar 2011 16:23:59 +0000</pubDate>
		<dc:creator>ritintoffdied</dc:creator>
				<category><![CDATA[3D Graphics]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[cartoon-effect]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Effect]]></category>
		<category><![CDATA[mental-ray]]></category>
		<category><![CDATA[ray-material]]></category>
		<category><![CDATA[shaders]]></category>
		<category><![CDATA[tutorial]]></category>

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		<description><![CDATA[In this tutorial I want to make a cartoon effect with mental ray material and shaders in 3DS Max. We can create this effect with Ink'n Paint material of 3ds max too, but the main goal of this 3DS Max Tutorial is about contour shaders in mental ray and how to make a fake toon effect with Arch &#038; Design mental ray material.]]></description>
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		<title>Driving into 2014: Presidio Parkway’s Future Envisioned in 3D</title>
		<link>http://howtotutos.com/3d-graphics/3ds-max/driving-into-2014-presidio-parkway%e2%80%99s-future-envisioned-in-3d.html</link>
		<comments>http://howtotutos.com/3d-graphics/3ds-max/driving-into-2014-presidio-parkway%e2%80%99s-future-envisioned-in-3d.html#comments</comments>
		<pubDate>Wed, 16 Mar 2011 07:34:07 +0000</pubDate>
		<dc:creator>InsichWessone</dc:creator>
				<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Autocad]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[autodesk-revit]]></category>
		<category><![CDATA[doyle]]></category>
		<category><![CDATA[doyle-drive]]></category>
		<category><![CDATA[golden]]></category>
		<category><![CDATA[looped-through]]></category>
		<category><![CDATA[mcad]]></category>
		<category><![CDATA[mile-corridor]]></category>
		<category><![CDATA[palace]]></category>
		<category><![CDATA[parsons brinkerhoff]]></category>
		<category><![CDATA[rendering and animation]]></category>
		<category><![CDATA[simulation and analysis]]></category>
		<category><![CDATA[through-the-presidio]]></category>

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		<description><![CDATA[In San Francisco, somewhere west of the Palace of Fine Arts, Doyle Drive looped through the Presidio&#8217;s sprawling green, catapulting you toward a breathtaking view of the San Francisco Bay and the Golden Gate Bridge. Originally built in 1936, the 1.5 mile corridor is now up for a face lift, mainly to redesign it so ]]></description>
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